
Cry Me A River

created by Ciaran Smith (ciaransmith007@hotmail.com)

Level Name:          Cry Me A River
Completion Date:     8th October 2016
Map information:     61x61 Desert
Player:              GDI
Difficulty:          Hard
Files:               scg101ea.ini, scg101ea.bin, CMAR.txt
Software used:       CCMAP v3.1, by Jeroen Ritmeijer
                     
Tested on Command and Conquer v1.06c r3 by Nyerguds 

Background
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GDI spyplanes have spotted a well defended Nod research base hidden in a river valley.
Destroy the turrets guarding the river to allow gunboats upstream. They will destroy
the power plants, sending the base offline. Storm it, and capture the Tech Centre.

Mission Description
-------------------
Our spy plane has found a Nod R&D facility well hidden in an African river valley.
We're not sure what they're researching, and we need to find out, therefore it is
imperative that you capture the Tech Centre. The base is exceptionally well fortified,
but the river that Nod is using as coolant for their power stations is the weakness.
Destroy the turrets defending it, and our gunboats will tear the heart out of the base.

Known bugs:
-----------
None known.

Using it
--------
You need C&C 95 V1.06c. Just unzip the bin and ini files into your c&c95 directory 
and it should be listed under 'new missions" in the menu as "Cry Me A River" near the bottom
of the list of GDI missions.

Special thanks to:
------------------
R. Heesbeen & J. Ritmeijer for making the CCmap editor
Nyerguds for V1.06c


Thanks for trying this mission.


Ciaran Smith

